# Microsoft Developer Studio Project File - Name="MP3x" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=MP3x - Win32 Debug !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "mp3x_vc6.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "mp3x_vc6.mak" CFG="MP3x - Win32 Debug" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "MP3x - Win32 Debug" (basierend auf "Win32 (x86) Console Application") !MESSAGE "MP3x - Win32 Release" (basierend auf "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "MP3x - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "MP3x___Win32_Debug" # PROP BASE Intermediate_Dir "MP3x___Win32_Debug" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\output\Debug" # PROP Intermediate_Dir "..\obj\Debug\frontend" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /ZI /Od /I "./WinGtk/src/gtk+" /I "./WinGtk/src/glib" /I "./WinGtk/src/gtk+/gdk" /I "../include" /I "../libmp3lame" /I "../mp3x" /I "../frontend" /I ".." /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_MPGLIB" /D "LAMESNDFILE" /D "BRHIST" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /Gm /ZI /Od /I "./WinGtk/src/gtk+" /I "./WinGtk/src/glib" /I "./WinGtk/src/gtk+/gdk" /I "../include" /I "../libmp3lame" /I "../mp3x" /I "../frontend" /I ".." /D "_MBCS" /D "LAMESNDFILE" /D "BRHIST" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "HAVE_MPGLIB" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 glib-2.0.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib gdk.lib gtk.lib /nologo /subsystem:console /debug /machine:I386 /out:"../output/mp3x.exe" /pdbtype:sept /libpath:"./WinGtk/src/gtk+/gtk" /libpath:"./WinGtk/src/gtk+/gdk" /libpath:"./WinGtk/src/glib" # ADD LINK32 glib-2.0.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib gdk.lib gtk.lib /nologo /subsystem:console /debug /machine:I386 /out:"..\output\Debug\mp3x.exe" /pdbtype:sept /libpath:"./WinGtk/src/gtk+/gtk" /libpath:"./WinGtk/src/gtk+/gdk" /libpath:"./WinGtk/src/glib" /opt:NOWIN98 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "MP3x - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "MP3x___Win32_Release" # PROP BASE Intermediate_Dir "MP3x___Win32_Release" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\output\Release" # PROP Intermediate_Dir "..\obj\Release\frontend" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /O2 /I "./WinGTK/gtk-plus" /I "./WinGTK/glib-1.2" /I "./WinGtk/src/gtk+" /I "./WinGtk/src/glib" /I "./WinGtk/src/gtk+/gdk" /I "../include" /I "../libmp3lame" /I "../mp3x" /I "../frontend" /I ".." /D "NDEBUG" /D "LAMEPARSE" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_MPGLIB" /D "LAMESNDFILE" /D "BRHIST" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT BASE CPP /YX # ADD CPP /nologo /W3 /O2 /I "./WinGTK/gtk-plus" /I "./WinGTK/glib-1.2" /I "./WinGtk/src/gtk+" /I "./WinGtk/src/glib" /I "./WinGtk/src/gtk+/gdk" /I "../include" /I "../libmp3lame" /I "../mp3x" /I "../frontend" /I ".." /D "NDEBUG" /D "LAMEPARSE" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /D "HAVE_MPGLIB" /D "LAMESNDFILE" /D "BRHIST" /D "HAVE_CONFIG_H" /FD /c # SUBTRACT CPP /YX # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 glib-1.3.lib glib-2.0.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib gdk.lib gtk.lib /nologo /subsystem:console /profile /map /machine:I386 /out:"../output/mp3x.exe" /libpath:"./WinGtk/src/gtk+/gtk" /libpath:"./WinGtk/src/gtk+/gdk" /libpath:"./WinGtk/src/glib" # ADD LINK32 glib-2.0.lib glib-2.0.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib gdk.lib gtk.lib /nologo /subsystem:console /profile /map /machine:I386 /out:"..\output\Release\mp3x.exe" /libpath:"./WinGtk/src/gtk+/gtk" /libpath:"./WinGtk/src/gtk+/gdk" /libpath:"./WinGtk/src/glib" /opt:NOWIN98 !ENDIF # Begin Target # Name "MP3x - Win32 Debug" # Name "MP3x - Win32 Release" # Begin Group "Source" # PROP Default_Filter "c" # Begin Source File SOURCE=..\frontend\brhist.c # End Source File # Begin Source File SOURCE=..\frontend\console.c # End Source File # Begin Source File SOURCE=..\frontend\get_audio.c # End Source File # Begin Source File SOURCE=.\gpkplotting.c # End Source File # Begin Source File SOURCE=.\gtkanal.c # End Source File # Begin Source File SOURCE=..\frontend\lametime.c # End Source File # Begin Source File SOURCE=.\mp3x.c # End Source File # Begin Source File SOURCE=..\frontend\parse.c # End Source File # Begin Source File SOURCE=..\frontend\portableio.c # End Source File # Begin Source File SOURCE=..\frontend\timestatus.c # End Source File # End Group # Begin Group "Include" # PROP Default_Filter "h" # Begin Source File SOURCE=..\frontend\brhist.h # End Source File # Begin Source File SOURCE=..\configMS.h # End Source File # Begin Source File SOURCE=..\frontend\console.h # End Source File # Begin Source File SOURCE=..\frontend\get_audio.h # End Source File # Begin Source File SOURCE=.\gpkplotting.h # End Source File # Begin Source File SOURCE=..\frontend\lametime.h # End Source File # Begin Source File SOURCE=..\frontend\parse.h # End Source File # Begin Source File SOURCE=..\frontend\portableio.h # End Source File # Begin Source File SOURCE=..\frontend\timestatus.h # End Source File # End Group # Begin Source File SOURCE=..\README.WINGTK # End Source File # End Target # End Project