# Microsoft Developer Studio Project File - Name="LAME DShow" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** NICHT BEARBEITEN ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=LAME DShow - Win32 Release !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl !MESSAGE !MESSAGE NMAKE /f "dshow.mak". !MESSAGE !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel: !MESSAGE !MESSAGE NMAKE /f "dshow.mak" CFG="LAME DShow - Win32 Release" !MESSAGE !MESSAGE Für die Konfiguration stehen zur Auswahl: !MESSAGE !MESSAGE "LAME DShow - Win32 Release" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE "LAME DShow - Win32 Debug" (basierend auf "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "LAME DShow - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "..\obj\Release" # PROP Intermediate_Dir "..\obj\Release\dshow" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /Gz /MD /W3 /GX /O2 /I "../include" /D "NDEBUG" /D "INC_OLE2" /D "STRICT" /D WINVER=0x0400 /D _X86_=1 /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /FD /c # SUBTRACT CPP /Fr /YX # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /D "NDEBUG" /mktyplib203 /win32 # SUBTRACT MTL /nologo # ADD BASE RSC /l 0x419 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # SUBTRACT BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 libmp3lame.lib .\strmbase.lib msvcrt.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /version:0.3 /entry:"DllEntryPoint@12" /subsystem:windows /dll /pdb:none /machine:I386 /nodefaultlib /out:"..\output\Release\lame.ax" /libpath:"..\output\Release" /opt:NOWIN98 !ELSEIF "$(CFG)" == "LAME DShow - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "..\obj\Debug" # PROP Intermediate_Dir "..\obj\Debug\dshow" # PROP Ignore_Export_Lib 1 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c # ADD CPP /nologo /Gz /MDd /W3 /GX /ZI /Od /I "..\include" /D "DEBUG" /D "INC_OLE2" /D WINVER=0x0400 /D _X86_=1 /D "STRICT" /D "_WINDOWS" /D "WIN32" /D "STDC_HEADERS" /YX /FD /c # SUBTRACT CPP /Fr # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x419 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 # ADD LINK32 libmp3lame.lib .\strmbasD.lib msvcrtd.lib libcmt.lib vfw32.lib winmm.lib kernel32.lib advapi32.lib version.lib largeint.lib Comdlg32.lib user32.lib gdi32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib quartz.lib measure.lib /nologo /base:"0x1c400000" /entry:"DllEntryPoint@12" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib /out:"..\output\Debug\lame.ax" /libpath:"..\output\Debug" /opt:NOWIN98 # SUBTRACT LINK32 /pdb:none /incremental:no !ENDIF # Begin Target # Name "LAME DShow - Win32 Release" # Name "LAME DShow - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\aboutprp.cpp !IF "$(CFG)" == "LAME DShow - Win32 Release" # PROP Intermediate_Dir "..\obj\Release" # ADD CPP /FR !ELSEIF "$(CFG)" == "LAME DShow - Win32 Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\Encoder.cpp # End Source File # Begin Source File SOURCE=.\Mpegac.cpp # End Source File # Begin Source File SOURCE=.\Mpegac.def # End Source File # Begin Source File SOURCE=.\Property.rc # End Source File # Begin Source File SOURCE=.\PropPage.cpp # End Source File # Begin Source File SOURCE=.\PropPage_adv.cpp # End Source File # Begin Source File SOURCE=.\REG.CPP # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\aboutprp.h # End Source File # Begin Source File SOURCE=.\Encoder.h # End Source File # Begin Source File SOURCE=.\iaudioprops.h # End Source File # Begin Source File SOURCE=.\Mpegac.h # End Source File # Begin Source File SOURCE=.\PropPage.h # End Source File # Begin Source File SOURCE=.\PropPage_adv.h # End Source File # Begin Source File SOURCE=.\reg.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\uids.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\elogo.ico # End Source File # End Group # Begin Source File SOURCE=..\include\lame.h # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\README # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE=.\STRMBASE.lib # PROP Exclude_From_Build 1 # End Source File # Begin Source File SOURCE="..\output\libmp3lame-dynamic.lib" # PROP Exclude_From_Build 1 # End Source File # End Target # End Project