/* _______ ____ __ ___ ___ * \ _ \ \ / \ / \ \ / / ' ' ' * | | \ \ | | || | \/ | . . * | | | | | | || ||\ /| | * | | | | | | || || \/ | | ' ' ' * | | | | | | || || | | . . * | |_/ / \ \__// || | | * /_______/ynamic \____/niversal /__\ /____\usic /| . . ibliotheque * / \ * / . \ * resamp2.inc - Resampling helper template. / / \ \ * | < / \_ * By Bob and entheh. | \/ /\ / * \_ / > / * In order to find a good trade-off between | \ / / * speed and accuracy in this code, some tests | ' / * were carried out regarding the behaviour of \__/ * long long ints with gcc. The following code * was tested: * * int a, b, c; * c = ((long long)a * b) >> 16; * * DJGPP GCC Version 3.0.3 generated the following assembly language code for * the multiplication and scaling, leaving the 32-bit result in EAX. * * movl -8(%ebp), %eax ; read one int into EAX * imull -4(%ebp) ; multiply by the other; result goes in EDX:EAX * shrdl $16, %edx, %eax ; shift EAX right 16, shifting bits in from EDX * * Note that a 32*32->64 multiplication is performed, allowing for high * accuracy. On the Pentium 2 and above, shrdl takes two cycles (generally), * so it is a minor concern when four multiplications are being performed * (the cubic resampler). On the Pentium MMX and earlier, it takes four or * more cycles, so this method is unsuitable for use in the low-quality * resamplers. * * Since "long long" is a gcc-specific extension, we use LONG_LONG instead, * defined in dumb.h. We may investigate later what code MSVC generates, but * if it seems too slow then we suggest you use a good compiler. * * FIXME: these comments are somewhat out of date now. */ #define SUFFIX3 _1 /* For convenience, returns nonzero on stop. */ static int process_pickup(DUMB_RESAMPLER *resampler) { if (resampler->overshot < 0) { resampler->overshot = 0; dumb_resample(resampler, NULL, 2, MONO_DEST_VOLUME_ZEROS, 1.0f); /* Doesn't matter which SUFFIX3. */ COPYSRC(resampler->X, 0, resampler->X, 1); } for (;;) { SRCTYPE *src = resampler->src; if (resampler->dir < 0) { if (resampler->overshot >= 3 && resampler->pos+3 >= resampler->start) COPYSRC(resampler->X, 0, src, resampler->pos+3); if (resampler->overshot >= 2 && resampler->pos+2 >= resampler->start) COPYSRC(resampler->X, 1, src, resampler->pos+2); if (resampler->overshot >= 1 && resampler->pos+1 >= resampler->start) COPYSRC(resampler->X, 2, src, resampler->pos+1); resampler->overshot = resampler->start - resampler->pos - 1; } else { if (resampler->overshot >= 3 && resampler->pos-3 < resampler->end) COPYSRC(resampler->X, 0, src, resampler->pos-3); if (resampler->overshot >= 2 && resampler->pos-2 < resampler->end) COPYSRC(resampler->X, 1, src, resampler->pos-2); if (resampler->overshot >= 1 && resampler->pos-1 < resampler->end) COPYSRC(resampler->X, 2, src, resampler->pos-1); resampler->overshot = resampler->pos - resampler->end; } if (resampler->overshot < 0) { resampler->overshot = 0; return 0; } if (!resampler->pickup) { resampler->dir = 0; return 1; } (*resampler->pickup)(resampler, resampler->pickup_data); if (resampler->dir == 0) return 1; ASSERT(resampler->dir == -1 || resampler->dir == 1); } } /* Create mono destination resampler. */ /* SUFFIX3 was set above. */ #define VOLUME_PARAMETERS MONO_DEST_VOLUME_PARAMETERS #define VOLUME_VARIABLES MONO_DEST_VOLUME_VARIABLES #define SET_VOLUME_VARIABLES SET_MONO_DEST_VOLUME_VARIABLES #define VOLUMES_ARE_ZERO MONO_DEST_VOLUMES_ARE_ZERO #define MIX_ALIAS(op, offset) MONO_DEST_MIX_ALIAS(op, offset) #define MIX_LINEAR(op, o0, o1) MONO_DEST_MIX_LINEAR(op, o0, o1) #define MIX_CUBIC(op, x0, x3, o0, o1, o2, o3) MONO_DEST_MIX_CUBIC(op, x0, x3, o0, o1, o2, o3) #define MIX_ZEROS(op) *dst++ op 0 #include "resamp3.inc" /* Create stereo destination resampler. */ #define SUFFIX3 _2 #define VOLUME_PARAMETERS float volume_left, float volume_right #define VOLUME_VARIABLES lvol, rvol #define SET_VOLUME_VARIABLES { \ lvol = (int)floor(volume_left * 65536.0 + 0.5); \ rvol = (int)floor(volume_right * 65536.0 + 0.5); \ } #define VOLUMES_ARE_ZERO (lvol == 0 && rvol == 0) #define MIX_ALIAS(op, offset) STEREO_DEST_MIX_ALIAS(op, offset) #define MIX_LINEAR(op, o0, o1) STEREO_DEST_MIX_LINEAR(op, o0, o1) #define MIX_CUBIC(op, x0, x3, o0, o1, o2, o3) STEREO_DEST_MIX_CUBIC(op, x0, x3, o0, o1, o2, o3) #define MIX_ZEROS(op) { *dst++ op 0; *dst++ op 0; } #include "resamp3.inc" #undef STEREO_DEST_MIX_CUBIC #undef MONO_DEST_MIX_CUBIC #undef STEREO_DEST_MIX_LINEAR #undef MONO_DEST_MIX_LINEAR #undef STEREO_DEST_MIX_ALIAS #undef MONO_DEST_MIX_ALIAS #undef MONO_DEST_VOLUMES_ARE_ZERO #undef SET_MONO_DEST_VOLUME_VARIABLES #undef MONO_DEST_VOLUME_ZEROS #undef MONO_DEST_VOLUME_VARIABLES #undef MONO_DEST_VOLUME_PARAMETERS #undef COPYSRC2 #undef COPYSRC #undef DIVIDE_BY_SRC_CHANNELS #undef SRC_CHANNELS #undef SUFFIX2