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FTContour.cpp

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00001 #include "FTContour.h"
00002 
00003 static const float BEZIER_STEP_SIZE = 0.2f;
00004 
00005 
00006 void FTContour::AddPoint( FTPoint point)
00007 {
00008     if( pointList.empty() || point != pointList[pointList.size() - 1])
00009     {
00010         pointList.push_back( point);
00011     }
00012 }
00013 
00014 
00015 void FTContour::AddPoint( float x, float y)
00016 {
00017     AddPoint( FTPoint( x, y, 0.0f));
00018 }
00019 
00020 
00021 void FTContour::evaluateQuadraticCurve()
00022 {
00023     for( unsigned int i = 0; i <= ( 1.0f / BEZIER_STEP_SIZE); i++)
00024     {
00025         float bezierValues[2][2];
00026 
00027         float t = static_cast<float>(i) * BEZIER_STEP_SIZE;
00028 
00029         bezierValues[0][0] = (1.0f - t) * controlPoints[0][0] + t * controlPoints[1][0];
00030         bezierValues[0][1] = (1.0f - t) * controlPoints[0][1] + t * controlPoints[1][1];
00031     
00032         bezierValues[1][0] = (1.0f - t) * controlPoints[1][0] + t * controlPoints[2][0];
00033         bezierValues[1][1] = (1.0f - t) * controlPoints[1][1] + t * controlPoints[2][1];
00034         
00035         bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
00036         bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
00037     
00038         AddPoint( bezierValues[0][0], bezierValues[0][1]);
00039     }
00040 }
00041 
00042 void FTContour::evaluateCubicCurve()
00043 {
00044     for( unsigned int i = 0; i <= ( 1.0f / BEZIER_STEP_SIZE); i++)
00045     {
00046         float bezierValues[3][2];
00047 
00048         float t = static_cast<float>(i) * BEZIER_STEP_SIZE;
00049 
00050         bezierValues[0][0] = (1.0f - t) * controlPoints[0][0] + t * controlPoints[1][0];
00051         bezierValues[0][1] = (1.0f - t) * controlPoints[0][1] + t * controlPoints[1][1];
00052     
00053         bezierValues[1][0] = (1.0f - t) * controlPoints[1][0] + t * controlPoints[2][0];
00054         bezierValues[1][1] = (1.0f - t) * controlPoints[1][1] + t * controlPoints[2][1];
00055         
00056         bezierValues[2][0] = (1.0f - t) * controlPoints[2][0] + t * controlPoints[3][0];
00057         bezierValues[2][1] = (1.0f - t) * controlPoints[2][1] + t * controlPoints[3][1];
00058         
00059         bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
00060         bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
00061     
00062         bezierValues[1][0] = (1.0f - t) * bezierValues[1][0] + t * bezierValues[2][0];
00063         bezierValues[1][1] = (1.0f - t) * bezierValues[1][1] + t * bezierValues[2][1];
00064         
00065         bezierValues[0][0] = (1.0f - t) * bezierValues[0][0] + t * bezierValues[1][0];
00066         bezierValues[0][1] = (1.0f - t) * bezierValues[0][1] + t * bezierValues[1][1];
00067     
00068         AddPoint( bezierValues[0][0], bezierValues[0][1]);
00069     }
00070 }
00071 
00072 
00073 FTContour::FTContour( FT_Vector* contour, char* pointTags, unsigned int numberOfPoints)
00074 {
00075     for( unsigned int pointIndex = 0; pointIndex < numberOfPoints; ++ pointIndex)
00076     {
00077         char pointTag = pointTags[pointIndex];
00078         
00079         if( pointTag == FT_Curve_Tag_On || numberOfPoints < 2)
00080         {
00081             AddPoint( contour[pointIndex].x, contour[pointIndex].y);
00082             continue;
00083         }
00084         
00085         FTPoint controlPoint( contour[pointIndex]);
00086         FTPoint previousPoint = ( 0 == pointIndex)
00087                                 ? FTPoint( contour[numberOfPoints - 1])
00088                                 : pointList[pointList.size() - 1];
00089 
00090         FTPoint nextPoint = ( pointIndex == numberOfPoints - 1)
00091                             ? pointList[0]
00092                             : FTPoint( contour[pointIndex + 1]);
00093 
00094         if( pointTag == FT_Curve_Tag_Conic)
00095         {
00096             char nextPointTag = ( pointIndex == numberOfPoints - 1)
00097                                 ? pointTags[0]
00098                                 : pointTags[pointIndex + 1];
00099             
00100             while( nextPointTag == FT_Curve_Tag_Conic)
00101             {
00102                 nextPoint = ( controlPoint + nextPoint) * 0.5f;
00103 
00104                 controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
00105                 controlPoints[1][0] = controlPoint.X();  controlPoints[1][1] = controlPoint.Y();
00106                 controlPoints[2][0] = nextPoint.X();     controlPoints[2][1] = nextPoint.Y();
00107                 
00108                 evaluateQuadraticCurve();
00109                 ++pointIndex;
00110                 
00111                 previousPoint = nextPoint;
00112                 controlPoint = FTPoint( contour[pointIndex]);
00113                 nextPoint = ( pointIndex == numberOfPoints - 1)
00114                             ? pointList[0]
00115                             : FTPoint( contour[pointIndex + 1]);
00116                 nextPointTag = ( pointIndex == numberOfPoints - 1)
00117                                ? pointTags[0]
00118                                : pointTags[pointIndex + 1];
00119             }
00120             
00121             controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
00122             controlPoints[1][0] = controlPoint.X();  controlPoints[1][1] = controlPoint.Y();
00123             controlPoints[2][0] = nextPoint.X();     controlPoints[2][1] = nextPoint.Y();
00124             
00125             evaluateQuadraticCurve();
00126             continue;
00127         }
00128 
00129         if( pointTag == FT_Curve_Tag_Cubic)
00130         {
00131             FTPoint controlPoint2 = nextPoint;
00132             
00133             FTPoint nextPoint = ( pointIndex == numberOfPoints - 2)
00134                                 ? pointList[0]
00135                                 : FTPoint( contour[pointIndex + 2]);
00136             
00137             controlPoints[0][0] = previousPoint.X(); controlPoints[0][1] = previousPoint.Y();
00138             controlPoints[1][0] = controlPoint.X();  controlPoints[1][1] = controlPoint.Y();
00139             controlPoints[2][0] = controlPoint2.X(); controlPoints[2][1] = controlPoint2.Y();
00140             controlPoints[3][0] = nextPoint.X();     controlPoints[3][1] = nextPoint.Y();
00141         
00142             evaluateCubicCurve();
00143             ++pointIndex;
00144             continue;
00145         }
00146     }
00147 }

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