Microsoft Visual Studio Solution File, Format Version 8.00 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "XBMC_PC", "XBMC_PC.vcproj", "{3A68081D-E8F9-4523-9436-530DE9E5530A}" ProjectSection(ProjectDependencies) = postProject {B2975495-FBE4-4F94-AAC5-B21A9842BF50} = {B2975495-FBE4-4F94-AAC5-B21A9842BF50} {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4} = {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4} {FE0A91C0-E30A-47CD-8A92-A508C9292452} = {FE0A91C0-E30A-47CD-8A92-A508C9292452} EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "guilib", "..\..\guilib\guilib_win32.vcproj", "{510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}" ProjectSection(ProjectDependencies) = postProject EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libPlatinum_PC", "..\..\xbmc\lib\libUPnP\libPlatinum_PC.vcproj", "{B2975495-FBE4-4F94-AAC5-B21A9842BF50}" ProjectSection(ProjectDependencies) = postProject EndProjectSection EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UnrarXLib", "..\..\xbmc\lib\UnrarXLib\UnrarXLib.vcproj", "{FE0A91C0-E30A-47CD-8A92-A508C9292452}" ProjectSection(ProjectDependencies) = postProject EndProjectSection EndProject Global GlobalSection(SolutionConfiguration) = preSolution Debug (SDL) Win32 = Debug (SDL) Win32 Release (SDL) Win32 = Release (SDL) Win32 EndGlobalSection GlobalSection(ProjectConfiguration) = postSolution {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (SDL) Win32.ActiveCfg = Debug (SDL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Debug (SDL) Win32.Build.0 = Debug (SDL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (SDL) Win32.ActiveCfg = Release (SDL)|Win32 {3A68081D-E8F9-4523-9436-530DE9E5530A}.Release (SDL) Win32.Build.0 = Release (SDL)|Win32 {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (SDL) Win32.ActiveCfg = Debug (SDL)|Win32 {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Debug (SDL) Win32.Build.0 = Debug (SDL)|Win32 {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (SDL) Win32.ActiveCfg = Release (SDL)|Win32 {510441AC-B9E1-4B31-9C0C-EB3AD39D90C4}.Release (SDL) Win32.Build.0 = Release (SDL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (SDL) Win32.ActiveCfg = Debug (SDL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Debug (SDL) Win32.Build.0 = Debug (SDL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (SDL) Win32.ActiveCfg = Release (SDL)|Win32 {B2975495-FBE4-4F94-AAC5-B21A9842BF50}.Release (SDL) Win32.Build.0 = Release (SDL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (SDL) Win32.ActiveCfg = Debug (SDL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Debug (SDL) Win32.Build.0 = Debug (SDL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (SDL) Win32.ActiveCfg = Release (SDL)|Win32 {FE0A91C0-E30A-47CD-8A92-A508C9292452}.Release (SDL) Win32.Build.0 = Release (SDL)|Win32 EndGlobalSection GlobalSection(ExtensibilityGlobals) = postSolution EndGlobalSection GlobalSection(ExtensibilityAddIns) = postSolution EndGlobalSection EndGlobal