# Microsoft Developer Studio Project File - Name="in_flac" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=in_flac - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "in_flac.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "in_flac.mak" CFG="in_flac - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "in_flac - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "in_flac - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "$/Studio/in_flac" # PROP Scc_LocalPath "." CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "in_flac - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "in_flac_EXPORTS" /YX /FD /c # ADD CPP /nologo /MD /W3 /WX /GX /Ox /Og /Oi /Os /Op /Gf /Gy /I "include" /I ".." /I "..\..\include" /D "NDEBUG" /D VERSION=\"1.2.1\" /D "in_flac_EXPORTS" /D "FLAC__NO_DLL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAGZ_UNICODE" /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386 # ADD LINK32 plugin_common_static.lib grabbag_static.lib libFLAC_static.lib replaygain_analysis_static.lib replaygain_synthesis_static.lib kernel32.lib user32.lib /nologo /dll /machine:I386 /out:"../../obj/release/bin/in_flac.dll" /libpath:"../../obj/release/lib" ..\..\obj\release\lib\ogg_static.lib /opt:nowin98 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "in_flac - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "in_flac_EXPORTS" /YX /FD /GZ /c # ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "include" /I ".." /I "..\..\include" /D "_DEBUG" /D "DEBUG" /D "REAL_STDIO" /D VERSION=\"1.2.1\" /D "in_flac_EXPORTS" /D "FLAC__NO_DLL" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "TAGZ_UNICODE" /YX /FD /GZ /c # SUBTRACT CPP /WX # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 plugin_common_static.lib grabbag_static.lib libFLAC_static.lib replaygain_analysis_static.lib replaygain_synthesis_static.lib kernel32.lib user32.lib /nologo /dll /debug /machine:I386 /out:"../../obj/debug/bin/in_flac.dll" /pdbtype:sept /libpath:"../../obj/debug/lib" ..\..\obj\release\lib\ogg_static.lib # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "in_flac - Win32 Release" # Name "in_flac - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Group "Winamp2 SDK" # PROP Default_Filter "" # Begin Source File SOURCE=.\include\winamp2\in2.h # End Source File # Begin Source File SOURCE=.\include\winamp2\out.h # End Source File # End Group # Begin Source File SOURCE=.\configure.c # End Source File # Begin Source File SOURCE=.\configure.h # End Source File # Begin Source File SOURCE=.\in_flac.c # End Source File # Begin Source File SOURCE=.\infobox.c # End Source File # Begin Source File SOURCE=.\infobox.h # End Source File # Begin Source File SOURCE=.\playback.c # End Source File # Begin Source File SOURCE=.\playback.h # End Source File # Begin Source File SOURCE=.\resource.h # End Source File # Begin Source File SOURCE=.\resource.rc # End Source File # Begin Source File SOURCE=.\tagz.cpp # End Source File # Begin Source File SOURCE=.\tagz.h # End Source File # End Group # End Target # End Project